딥 (일본판)
The Deep (Japan)
1987 , Wood Place Inc.
thedeep
Story
더·딥7개의 바다를 무대에 적의 거대 잠수함·해저 전차·기지를 폭파해, 전선기지를 방위해!!
적의 핵미사일 발사구를 모두 파괴하면(자) 대폭발, 아군의 전선기지는 3발의 핵미사일로 파괴되어 버린다.
3발목은 절대로 해면에서(보다) 날아오르게 하지 말아라!
[출전:더·딥 업무용 판촉 광고지(웃드프레이스)]
History
The Deep (c) 1987 Woodplace.
You control one or two boats floating along the high seas. The boats are armed with depth charges for dropping on the aquatic wildlife and submarines in the depth far below. Homing torpedoes, Polaris missiles, mines, Stingray style vessels and other boat-wrecking hazards make up the threats to avoid or destroy. Bonus capsules which float up to the surface boost the boat's speed, increase depth charge power, give the player temporary invincibility and other normal features but of a marine vein. The depth charges take their time to float to their target so plan ahead using the map, submarines at different heights in the water pose further problems. This game also has good backgrounds.
- TECHNICAL -
Board number : DE-0298-1
Main CPU : Z80 (LH0080B @ 6 Mhz)
Sound CPU : M65C02 (R65C02P2 @ 2 Mhz)
Sound Chips : YM2203 (@ 3 Mhz)
Video Chips : L7B0073 DATA EAST MXC 06 8746, L7A0072 DATA EAST BAC 06 VAE8713
Screen orientation : Vertical
Video resolution : 248 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 512
Players : 2
Control : 8-way joystick
Buttons : 2
=> SHOOT BACK, SHOOT FORWARD)
- TRIVIA -
This game is known outside Japan as "Run Deep".
Woodplace, Inc. was established by Nichibutsu's staff in 1982. But after the development of The Deep, they disappeared.
- STAFF -
Produce : Hisayoshi Ichikawa
Script : Shoji Takagi
Program : Shunji Ito, Tomoaki Kasuya, Toshihisa Shiono
Graphic : Shoji Takagi, Tutomu Ozawa, Kazuhiro Iizuka, Kei Tamura
Music : Yoshio Watanabe, Kiyoshi Kusatu
- PORTS -
* Computers :
Sinclair ZX Spectrum (1988)
Atari ST (1988)
Commodore C64 (1989)
Amstrad CPC (1989)
Commodore Amiga (1989)
- SOURCES -
Game's rom.
clone info
rundeep : Run Deep
thedeep