샌프란시스코 러쉬
San Francisco Rush
1996 , Atari Games
sfrush
History
San Francisco Rush - Extreme Racing (c) 1996 Atari Games.
- TECHNICAL -
Atari Flagstaff hardware
Game ID : 136109
Main CPU : R5000 (@ 200 Mhz)
Sound CPU : TMS32031 (@ 33.8688 Mhz)
Sound Chips : (4x) DMA-driven (@ 33.8688 Mhz)
Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 57.00 Hz
Palette colors : 65536
Players : 1-8
Control : force-feedback steering wheel, 4 position shifter, 3 foot pedals for gas, brake and clutch.
Buttons : 6
- TIPS AND TRICKS -
* Demo Race : During the attract mode, press and hold the Music button while the machine is displaying a demo race. The race will continue until you release the button and will be shown from many different camera angles and perspectives that can't be seen at any other time during the game.
* Play Solo : At the 'Select your track' screen, hold the Reverse button while selecting your track to play solo. This blocks others from joining in and also eliminates the 'waiting for others to join' timer.
* Alternate Cars : At the vehicle select screen, hold the Music button and press View 1+Gas.
* Time Trial Mode : At the vehicle select screen, hold the Music button and press View 2+Gas.
* More Force Feedback : At the vehicle select screen, hold the Music button and press View 3.
- SERIES -
1. San Francisco Rush - Extreme Racing (1996)
2. San Francisco Rush The Rock - Alcatraz Edition (1996)
3. San Francisco Rush 2049 (1999)
4. San Francisco Rush 2049 Tournament Edition (2000)
5. Hot Rod Rebels (2000)
6. San Francisco Rush 2049 Special Edition (2003)
- STAFF -
Executive producer : Mark Stephen Pierce
Producer : John Ray
Software : Alan Gray, John Geraci, Forrest Miller, Dave Shepperd, Mark van der Pol, Bruce Rogers, Steve Bennetts
Game Design : Cameron Petty, Alan Gray, Spencer Lindsay
Art : Spencer Lindsay, Rob Adams, Mike Prittie, Gene Higashi, Jef Shears, Kirk Young, Tom Capizzi
Audio : Gunner Madsen, Todd Modjeski, Chuck Peplinski, David Reisner, Farrokh Khodadadi
Hardware : Andrew Dyer, Steve Correll, Paul Shepard, Dennis Nale, Mink Nguyen, Rick Meyette, Jeff Peters, Leon Fritts, Tram Vu
Sr. Engineering Tech. : Patrick Hubbell
Design services : Pete Takaichi, Mark Gruber, Ralph Perez, Mark Hoendervoogt, Stevie Landaverde
- PORTS -
* Consoles :
Nintendo 64 (1997)
Sony PlayStation (1998)
- SOURCES -
Game's rom.
Machine's picture.
sfrush