식신의 성 II (GDL-0021)

Shikigami No Shiro II / The Castle of Shikigami II (GDL-0021)

2003 , Alfa System
shikgam2




Story

식 신의 성II
신들과 사람이 서로 다투는, 암흑의 시대가 있었다.
2006년 12월.
눌러지는 빌딩의 군으로부터 그것이 시작한다.
토쿄 상공에 열린 거대한 문으로부터 출현한, 거대한 떠오르는 성.
전체 길이 40 km에 미치는 떠오르는 배의 성, 현대까지 남는 마술사들은 일제히 그것을”비틀 수 있었던 성”이라고 표현했다.
나무인 나무 신들과의 최종 결전에 맞추어 나타난 무기의 성.
사람이 신들과 싸우기에 즈음해, 단련했다고 하는 신사냥의 무기를 둘러싸, 새로운 싸움이 시작한다.
마술 능력을 가지지 않는 퇴마술사, 쿠가 코우타로16세는, 한사람의 소녀를 담 있고로 무너지고 가는 빌딩 위를 달리고 있었다.
「뭐야···똥」
괴물과 같은 신들을 두드려 잡으면서, 쿠가는 절망적인만큼 거대한 하늘의 성을 올려보았다.
[출전:식 신의 성II 공식 HP(알파·시스템)]

History


Shikigami no Shiro II (c) 2003 Alfa System.
A shoot'em up featuring 7 selectable characters. There are five levels of two stages each.
- TECHNICAL -
Sega Naomi GD-Rom Hardware
CPU : Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)
Graphic Engine : PowerVR 2 (PVR2DC)
Sound Engine : ARM7 Yamaha AICA (@ 45 MHZ)
Players : 2
Control : 8-way joystick
Buttons : 2
=> [A] Shoot, [B] Bomb
- TIPS AND TRICKS -
* Secret Modes : After inserted a credit, input the following code...
- SII Mix Mode : AB + Start
- Extreme Mode : Up, A, Down, Down, Left, A, Right, Down, B, B, A, AB + Start
* Secret Character : In game Test Mode, input the following code WITHIN 10 seconds : Up, Down, Right, Right, 2P Start, 1P Start, Right, Right, 2P Start.
* Shikigami no Shiro weapons :
1) Shot : normal shot, depends on the character you selected.
2) Shikigami Attack : activated by holding down the A button. Also depends on the character you selected.
3) Bomb : depends on the character you selected
* Coins : it is released when an enemy is destroyed. It?s value starts with 10pts and reach the maximum of 10.000pts, this values does not decrease if you miss any coin or get hit. If you use the Shikigami Attack the coins will move towards you, also the enemies release more coins if you have a higher power up level. Unlike "Shikigami no Shiro", there's no power up system in "Shikigami no Shiro II".
* Tension system : it is activated when you move close to the enemies, bullets ans scenery. When the tension system is active an aura appears around the player. Also it activates a bonus multiplier - from 2x to 8x - that affects the points of the enemies destroyed and coins collected. When you get the 8x multiplier a rapid and more powerful fire is activated and the aura turns red.
* Timing : unlike "Shikigami no Shiro", at "Shikigami no Shiro II" only the bosses battles are timed.
- SERIES -
1. Shikigami no Shiro (2001)
2. Shikigami no Shiro Evolution (2002, Microsoft XBOX)
3. Shikigami no Shiro II (2003)
4. Shikigami no Shiro III (2005)
- PORTS -
* Consoles :
Sega Dreamcast (2004)
Sony Playstation 2 (2004)
Microsoft XBOX (2004)
Nintendo GameCube (2004)
* Computers :
PC [MS Windows] (2004)
- SOURCES -
Game's ROM.

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